The demand for immersive, high-quality augmented reality experiences is booming. Industries like real estate, training, gaming, and marketing are turning to augmented reality to captivate audiences and bring interactive 3D content to life. However, creating seamless, high-fidelity AR experiences that work well across all devices remains challenging.

Pixel Streaming, developed by Epic Games, offers an exciting solution. Shifting the heavy lifting to powerful servers and streaming content straight to a user’s browser removes device limitations and makes high-quality augmented reality more accessible than ever.

So, how does Pixel Streaming stack up against native web-based augmented reality? And why are more businesses starting to take notice? In this post, we’re breaking it down and looking at the key features, real-world uses, and the potential this game-changing tech has to offer.

At its core, Pixel Streaming is a server-based technology that streams real-time 3D content as a video straight to a user’s device. Instead of relying on a phone, laptop, or tablet to handle rendering, the content is processed on a powerful central server and delivered through a web browser.

This approach has two standout benefits:

  1. It works on almost any device – Even older smartphones or low-spec laptops can display detailed augmented reality content effortlessly.
  2. It’s incredibly easy to use – Users don’t need to download anything. All they need is a browser and a stable internet connection.

For businesses and agencies, this simplifies everything. Projects can be deployed faster, users don’t need to upgrade their hardware, and high-quality augmented reality experiences are accessible to anyone, anywhere.

Image courtesy of Epic Games

Choosing between Pixel Streaming and native web-based augmented reality depends on your goals, audience, and budget. Both options have their pros and cons.

What works well:

  • Accessible Everywhere: Because rendering happens on the server, even older devices can handle advanced augmented reality content.
  • Visual Consistency: High-quality visuals are guaranteed, regardless of the user’s hardware.
  • No Downloads: Content is streamed directly via a browser, removing any friction for users.

What to consider:

  • Internet Connection: A stable, fast internet connection is crucial. Poor connectivity can mean lag or lower visual quality.
  • Costs: Pay-per-user pricing can become expensive, particularly for high-traffic projects.

What works well:

  • Device-Specific Features: Technologies like WebXR and WebGL are optimised for hardware, including cameras, GPS, and sensors.
  • More Affordable: Hosting native augmented reality experiences tends to be cheaper, especially without the need for server infrastructure.
  • Works Offline: Native augmented reality can often function without internet access, making it ideal for users with limited connectivity.

What to consider:

  • Device Limits: Visual quality and performance depend heavily on the user’s hardware so that older devices may struggle.
  • Development Time: Creating augmented reality content tailored to specific platforms can be more complex and time-consuming.

In short, Pixel Streaming offers unmatched accessibility and quality, while native augmented reality prioritises cost-efficiency and offline use. Businesses will need to weigh these factors and decide which approach best fits their needs.


Pixel Streaming is already making waves in a variety of industries. Here are just a few examples of how it’s being used:

Engaging Marketing Campaigns
Brands are using Pixel Streaming to create stunning augmented reality campaigns that don’t require downloads or apps. Picture a user exploring a virtual car showroom where they can customise models and see them in photorealistic detail—all from their browser.

For creative agencies, this opens up opportunities to reach broader audiences. It’s simple, impactful, and leaves a strong impression without any barriers to access.

Interactive Training and Simulations
Pixel Streaming is helping industries like healthcare, aviation, and manufacturing create lifelike augmented reality-based training programmes:

  • Healthcare: Medical teams can practise surgeries in realistic, virtual environments.
  • Aviation: Pilots and maintenance staff can interact with detailed simulations of aircraft.
  • Manufacturing: Employees can learn to operate machinery without interrupting production lines.

By removing hardware constraints, Pixel Streaming makes training more scalable and accessible to organisations of all sizes.

Virtual Real Estate Tours
For real estate developers and agencies, visualisation is everything. Pixel Streaming allows potential buyers to interact with 3D property models, customise interiors, and explore spaces—all from a browser. This means no downloads, no technical hurdles, and faster decision-making for clients, whether they’re local or overseas.

Augmented Reality Gaming and Entertainment
Pixel Streaming brings console-level visuals to augmented reality games and entertainment. The best part? It works on any device, regardless of its processing power. This eliminates the need for expensive equipment and allows developers to reach a far wider audience with interactive, visually rich experiences.


Despite its strengths, Pixel Streaming isn’t without its challenges. Here’s how businesses can tackle them:

  • Latency Issues: Lag can disrupt augmented reality interactions, particularly in gaming. Using distributed servers to host content closer to end-users helps minimise delays.
  • Cost Management: Hosting can get expensive with high user traffic. Optimising content to reduce data loads and adopting flexible pricing plans can help manage costs effectively.
  • Scalability: During events or campaigns, demand can spike. Cloud-based services offer a scalable solution to keep performance smooth during peak usage.

As internet speeds improve and 5G becomes more widely available, Pixel Streaming’s current limitations will continue to shrink. Faster, more reliable connectivity will mean richer, more responsive augmented reality experiences for users everywhere.

Advances in server-side rendering and compression technology will also make the process more efficient and cost-effective. This means smaller businesses will have access to the same high-quality streaming experiences as large enterprises.

From virtual events and e-commerce to live simulations and education, the opportunities for Pixel Streaming in augmented reality are just getting started.


Pixel Streaming is setting a new standard for augmented reality delivery. By removing hardware constraints and ensuring high-quality, easy-to-access experiences, it is helping businesses connect with users in new and meaningful ways.

Choosing between Pixel Streaming and native augmented reality will depend on what matters most—visual quality, accessibility, cost, or offline functionality. However, one thing is clear: as technology evolves, Pixel Streaming will play a significant role in shaping the future of AR.

For industries ranging from real estate to marketing and training, this is an exciting opportunity to deliver augmented reality experiences that are seamless, impressive, and truly accessible to all.

Tags: augmented reality, Pixel Streaming
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